iOS/iPhone/iPad/watchOS/tvOS/MacOSX/Android プログラミング, Objective-C, Cocoa, Swiftなど
今回は難航した。元の発表はViewControllerでHandなどのデータ型に依存したコードを取り除くという内容だったが、自分のコードは、Model(Dataコントローラ)を用意しているので、データ型に依存していない。無理やり、Modelに適用してみたが、ちょっと、辛い。
DataTypeによって、CardがItemと、特定のデータ型に依存しないものになる。
class Document: NSObject {
private var dataObject: DataType = Hand()
public var numberOfItems: Int {
return dataObject.numberOfItems
}
public func addNewItem(at index: Int) {
dataObject = dataObject.addNewItem(at: index)
}
public func getItem(at index: Int) -> Card {
guard let hand = dataObject as? Hand else {
fatalError("Could not create Card Cell or Hand instance")
}
return hand[index]
}
public func deleteCard(at index: Int) {
dataObject = dataObject.deleteItem(at: index)
}
}
かなり、辛い。
protocol SourceType: UITableViewDataSource {
//var dataObject: DataType {get set}
func insertTopRowIn(tableView: UITableView)
func deleteRowAtIndexPath(indexPath: NSIndexPath, from tableView: UITableView)
}
extension SourceType {
func insertTopRowIn(tableView: UITableView) {
let indexPath = IndexPath(row: 0, section: 0)
tableView.insertRows(at: [indexPath], with: .fade)
}
func deleteRowAtIndexPath(indexPath: NSIndexPath, from tableView: UITableView) {
tableView.deleteRows(at: [indexPath as IndexPath], with: .fade)
}
}
class DataSource: NSObject, UITableViewDataSource, SourceType {
private var document = Document.sharedInstance
func addItemTo(tableView: UITableView) {
if document.numberOfItems < 5 {
document.addNewItem(at: 0)
insertTopRowIn(tableView: tableView)
}
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return document.numberOfItems
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath) as! CardCell
let card = document.getItem(at: indexPath.row)
cell.fillWith(card: card)
return cell
}
func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
document.deleteCard(at: indexPath.row)
tableView.deleteRows(at: [indexPath], with: .fade)
} else if editingStyle == .insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view.
}
}
}
class MasterViewController: UITableViewController {
private var dataSource = DataSource()
var detailViewController: DetailViewController? = nil
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
tableView.dataSource = dataSource
self.navigationItem.leftBarButtonItem = self.editButtonItem
let addButton = UIBarButtonItem(barButtonSystemItem: .add, target: self, action: #selector(MasterViewController.addNewCard(sender:)))
self.navigationItem.rightBarButtonItem = addButton
if let split = self.splitViewController {
let controllers = split.viewControllers
self.detailViewController = (controllers[controllers.count-1] as! UINavigationController).topViewController as? DetailViewController
}
}
override func viewWillAppear(_ animated: Bool) {
self.clearsSelectionOnViewWillAppear = self.splitViewController!.isCollapsed
super.viewWillAppear(animated)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction private func addNewCard(sender: UIBarButtonItem) {
dataSource.addItemTo(tableView: tableView)
}
// MARK: - Segues
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "showDetail" {
if let indexPath = self.tableView.indexPathForSelectedRow {
let card = Document.sharedInstance.getItem(at: indexPath.row)
let controller = (segue.destination as! UINavigationController).topViewController as! DetailViewController
controller.detailItem = card
controller.navigationItem.leftBarButtonItem = self.splitViewController?.displayModeButtonItem
controller.navigationItem.leftItemsSupplementBackButton = true
}
}
}
// MARK: - Table View
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
}
今回は、効果がよく分からないものになってしまった。